Part 09-Module 01-Lesson 02_Graphics Pipeline
01. Intro
02. Hardware?
03. Describe the Difference Between the CPU and the GPU
04. Framing the Problem
05. What Is a Draw Call?
06. FPS, Device Performance, and Geometry
07. Editor vs Mobile
08. SetPass Calls
09. Draw Call vs SetPass Call
10. In Closing
11. Lesson Review